Mastering visionOS With RealityKit
Master RealityKit and build immersive spatial apps for visionOS. A beginner-friendly 3D-centric course for those who want to prepare for the next ‘iPhone moment’.
With Apple Vision Pro, the boundaries between digital and physical worlds are blurring. This isn’t just about placing 3D objects in space—it’s about creating intuitive, interactive, and immersive experiences, that seamlessly blends the physical with the digital.
How do you build such experiences? The key is RealityKit, the core 3D framework provided by Apple - master it, if you want to build 3D-centric spatial apps.
This is a completely new medium, especially for programmers who have no previous 3D experience. Even if you have built 3D apps and games before, there is a lot of visionOS specific nuances, that you need to learn and be aware of.
That is exactly what this course is for: built ground up for the visionOS, it will take you through the A-Z’s of RealityKit, to help you bring your spatial app ideas to life - even if you have never programmed 3D experiences before.
75% complete with a 40% discount
This course is roughly 75% complete, with WIP (Work in Progress) modules clearly marked in the outline. The full release is expected between September – December 2025, as we're awaiting WWDC in June to integrate any RealityKit updates for visionOS 3. While the final price will be $249, you can get early access now for $149 (40% off) and start learning from the significant portion that's already available - 32 videos spanning 7 hours. Check out the free preview lesson "How to take this course" for more details!
How To Take This Course
FREE PREVIEWHardware and Software Requirements
FREE PREVIEWSetting Up Your Development Environment
Hello World visionOS
Anatomy Of A 3D Model
3D Model Formats
Where To Find 3D Models
Conversion From Other Formats
Reality Composer Pro Basics
Creating A Solar System Experience (Part 1)
Creating A Solar System Experience (Part 2)
Debugging 3D Scenes
The Building Blocks Of visionOS
FREE PREVIEWCreating 2D Windows
FREE PREVIEWVolumes And Model3D
FREE PREVIEWImmersive Spaces (Part 1)
Immersive Spaces (Part 2)
RealityView For 3D Experiences
RealityKit Architecture For Dummies
Entities, Components And Systems (Part 1)
Entities, Components And Systems (Part 2)
Gestures And User Input (Part 1)
Gestures And User Input (Part 2)
Animations For Dummies
Custom Animations (Part 1)
Custom Animations (Part 2)
Lighting For Dummies
Lighting A 3D Scene (Part 1)
Lighting A 3D Scene (Part 2)
Immersive Audio (Part 1)
Immersive Audio (Part 2)
Attaching SwiftUI Views To 3D Models
Work In Progress
Dr. Nikhil Jacob
The course will be fully ready by December 2025, as we’re waiting for WWDC, Apple’s annual developer conference in June, to see if RealityKit updates in visionOS 3 are worth adding. That said, roughly 75% is already complete - 32 videos spanning 7 hours. So there’s plenty to dive into now.
This course comes with a 7 day money back guarantee. Just let us know within this period if you don't like it and we will return your money, with no questions asked. In other words, no risk for you!
An Apple silicon device is required for this course. An Apple Vision Pro is ideal but no necessary - you can use the Vision Pro simulator in Xcode. Check the free preview video "Hardware and Software Requirements" for details.
This course assumes prior SwiftUI knowledge. If you're not familiar, you can start with our "Mastering visionOS: SwiftUI" course. You should also have a basic understanding of programming concepts like classes, functions, variables, conditional statements, and loops. While we’ll briefly touch on these, the primary focus will be on visionOS, RealityKit, and Apple’s spatial computing frameworks.